Hello!
This update introduced below changes and fixes.
UI improvement and bug fixes related to UI behaviour
Outpost turrets will not target non-existing enemies (enemies were kept in the target buffer even after they are killed)
Point defense turrets will not target non-existing enemies (same issue as Outpost)
Range increased for point defense turrets.
Outpost damage increased
Grid implementation for settlements. (upcoming build)
Please let me know your suggestions or issues with the game.
