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1.8d Hotfix

  • Added: Fullscreen vs Windowed-Fullscreen option in main menu.
  • Added: handful of new cast animations for monsters.
  • Added: handful of new missile animations.
  • Changed: Putrid Mask's effect dissipates on losing/removing mask.
  • Changed: Putrid Mask requires you to be closer to bosses.
  • Changed: Fade's illusions pretend to split with him.
  • Changed: Glyph Swarm's missiles now more visible.
  • Changed: All missiles flash to make them more visible.
  • Changed: Acid bottles properly point towards target.
  • Changed: Box no longer possibly shoots lasers.
  • Changed: Hate Box now multiplies better.
  • Changed: Souls Potion now gives fewer souls.
  • Fix: Missiles were too slow.
  • Fix: Hero names did not show up.
  • Fix: Death-rune-menu was inaccessible to gamepad players.
  • Fix: Direction-key got stuck when changing input scheme.
  • Fix: Arena menu got stuck on screen when starting a match.
  • Fix: Missiles-hitting-wall effect sometimes not show up.
  • Fix: Blocking invisible wall appeared in desert area.
  • Fix: Arena was awarding wins to wrong monster.
  • Fix: Arena bosses weren't ending until you killed all summons.
  • Fix: Killing arena bosses wasn't wiping all small units.
  • Fix: Arena was awarding multiple wins in a rare case.
  • Fix: Shadows were de-synching with monsters when pausing.
  • Fix: Position of dying monsters was incorrectly offset.
  • Fix: Killing Mini Flaming Skull was acting as if you killed the boss.
  • Fix: Animated Table was able to destroy stairs!
  • Fix: Brain wasn't killing itself in explosion.
  • Fix: Room was spawning with holes in the wall in Communications.
  • Fix: Putrid Mask was still affecting monsters when dead.