Patch Notes v0.2.0
New Features
- Added new magic-branch skill: Spell Resonance, which gives a chance to cast spells without Mana costs
- Added Pure Essence resource as byproduct from enchanted Arcane Crystal nodes
- Pure Essence can be used to upgrade Mana Crystals and fuel Power Spires more efficiently than regular Magic Essence
- Added option to filter recipes by name in recipe selection UI
- Added context menu to resource icons in building buffer area; right-click now allows deleting unwanted stored resources from buildings
Auto-Placement Improvements
- Auto-place Splitters when drag-building a curved belt out from an existing belt
- Drag-building a belt line into an existing belt line now auto-places a Merger in the existing line
- Auto-placed Splitters/Mergers now appear in preview with cost contribution shown in cost label
- Auto-placing Splitters/Mergers on Bridge Belt intersections then also correctly places Elevator Splitters/Elevator Mergers
Building & Construction Fixes
- Fixed delete preview and mass delete preview of asymmetric buildings (Elevator Bridge), which previously showed incorrect grid cells depending on rotation
- Fixed connection issue when in-line replacing belt with Merger that affected the subsequent belt
- Fixed connection edge case when connecting belts to a Splitter that is directly connected to an asymmetric building (Elevator Bridge)
- Blueprint selection of larger buildings now immediately selects/includes the entire building when selecting any of their grid cells
- Saved last blueprint rotation during placement (similar to regular placement behavior)
Visual Assets
- Added new deciduous tree variants: "dark" and "apple tree"
- Reduced mesh sizes for tree assets and improved asset performance
UI & Visual Improvements
- Fixed connection arrows not positioning correctly on Bridge Belts when clicking on water-placed Elevator Splitters and Elevator Mergers
- Fixed connection arrow direction over Splitters/Mergers in certain situations when clicking on connected buildings
- Fixed tooltips not vanishing immediately when leaving object with hover
- Connection arrows now also appear above non-logistics buildings when clicking on Splitter/Merger
- Fixed color sometimes being wrong in preview connection arrow between Splitter/Merger and other buildings
- All collapsible notifications can now also be collapsed+expanded in the Message Log Panel
- Now, only one message in Message Log Panel can be expanded at a time (expanding another collapses the currently expanded message)
Tutorial Improvements
- Reduced redundant "tutorial step complete" notifications to minimize notification spam during sequential tutorial
- Fixed edge case where tutorial data wasn't saved when the previous game session had skip_tutorials active (resulting in tutorials being potentially shown again upon load)
Balancing & Fixes
- Buffed Power Spire effect from 20% to 25%
- Fixed spell-based enchantment of spell-placed nodes sometimes failing to find the node
- Fixed localization in saving/loading games



