Source: Steam Community (opens in a new tab)
UI & Quality of Life
- Introduced a Target Hover Panel in battles that displays detailed information about hit chances and how they are calculated for melee attacks, ranged attacks, and spells.
- Melee weapon hit and block bonuses are now shown separately in the My Team and Shop views.
- Added new combat hotkeys (Space for passing, 1-5 for selecting ranged weapons and spells in the bottom row, and Enter to close battle info at the start and end of a fight).
- Added UI icons to better visualize gladiator stats.
Combat & Mechanics
- Injured gladiators can no longer participate in school training.
- Removed the 10% minimum and 90% maximum caps on hit chance, allowing probabilities to scale from 0% to 100%.
Achievements
- Winning the league championship on "Spartan" difficulty now automatically unlocks the "Hard" difficulty achievement as well. This is also applied retroactively: players who have previously won on Spartan difficulty will automatically receive the Hard achievement when the in-game Achievements screen is opened.
Bug Fixes & Stability
- Fixed rare bugs that could freeze combat.
- Fixed an issue where recently retired gladiators were not appearing in the year-end “Most KOs” list.
- Minor UI fixes and improvements.