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Patch V0.5.10

Changelog 0.5.10
-New special chests in hell (requires new map)
-New armor (dungeon boss loot)
-Weapons generation algorithm reworked
-If you catch a rare monster, its rarity (color) is saved
-Hell boss recalibrated
-Fire shield has fire resistance
-Slopes settings auto reset to default configuration after 15 seconds if the slope ui is not visible
-Musics data size is divided by 2 +/-
-Russian translations corrected/upgraded (thanks to 2d0x)
-German translations corrected/upgraded (thanks to Kadele)

Bugfix:
- Pets didn't regen when they were placed in the inventory
- You couldn't deflect the giant fireball from the Hell Boss with the fire shield
- Pets effects were not scaled on their levels
- Pets missing suffixes
- Pets max life was wrong when they were not in combat
- Caught monsters effects were not saved correctly
- You couldn't receive damages while in slime form
- Mimic pet didn't follow the player
- Life per death effect didn't work for pets