Changelog 0.6.4
Our little gift for halloween, a new pet! : Jack (crafted with pumpkins)
-Nearby chickens and wisps don't prevent regeneration at crystal any more
-Item switch with numpad is now disabled by default
-Plants now move when you step on it or when interaction (bomb, boomerang, etc...)
-Complete revamp of all biome-related engines (music, background, rain, snow, lightning, etc...). There could be some issues/oversights
-Fixed bug on mimic animation
-Fixed monsters synchro bug on multiplayer
-Close icon added on windows
-Crushing a capture gem containing a monster doesn't cause crashes any more
-It's now possible to set a block near a captured monster/pet
We are still working on multiplayer bugs and we can't, for the moment, add new content. If all goes well, the next patch will arrive next Friday!
Happy Halloween!