Changelog 0.7:
- Mini challenges are spread around the world!
- World is now 60% larger
- The location of the biomes is no longer predetermined
- Improvement of the procedural generation
- Rings / necklaces / medaillons
- Some new useful equipments
- Recalibrated + reordered armor crafts
- Recalibration of resources (ores)
- Villager smith can craft items with random rarity now
- Destructible elements have been added.
Fix:
- In the main menu, if we choose "Client" then we return
To choose host and validate, the game freeze
- Multiplayer: client-side persistent monsters in prisons
- Loops are never level 1 (always at least level 2)
The next patch will contain:
- New surface biome
- Can be a new boss if everything goes well, which can also serve as an epic mount!
- Mounts
- Decorative vines with dynamic physics
- Improvement of procedural generation v2