Fixed an issue where listing a completed diorama on the Online Marketplace could incorrectly add two extra digits to the entered price. Figure listings were unaffected.
Fixed an issue where newly completed dioramas would not appear in the Marketplace listing picker until the next in-game day. They can now be listed immediately after completion.
Fixed an issue where empty dioramas could become stuck on product shelves and could not be picked up. Dioramas already affected should work correctly after reloading your save.
Fixed an exploit that allowed players to repeatedly increase their credit score by taking and immediately repaying a $0 loan.
Added safeguards to ensure only valid loans can improve credit score and loan-related achievement progress.
Fixed an issue where customers could stop recognizing stocked dioramas and other products. This could prevent customers from entering the shop or purchasing certain items until the game was reloaded.
Fixed an issue that could let empty or incomplete dioramas be placed on shelves after switching dioramas in the inventory. Dioramas must now be complete before they can be displayed.
Save Recovery Improvements
Improved save protection to reduce the risk of progress loss during interrupted saves.
The game can now automatically recover from a valid backup when the primary save is damaged.
Corrupted save slots no longer prevent other healthy slots from loading.
Damaged files are preserved for possible support or manual recovery.
Added clearer messages when a save is recovered or cannot be loaded safely.
Fixed backup detection and cleanup issues.
These improvements cannot restore saves that were already completely corrupted, but they should make future save failures safer and more recoverable.
Might and Myth Complete Rust Rarity Diorama price issue has been fixed
- News and updates
- Mystery Egg Shop Simulator
- Hotfix 1.0.5
Source: Steam Community (opens in a new tab)
