I've been busy with some other projects over the past two months.
Some documents from last year were lost due to poor management, which caused a loss of progress. But this is not critical; I think the gameplay mechanics of ObeyE need to be changed, so the upcoming development will prioritize modifications.
Update
2 New Enemies
Implemented quest boxes and outfit mirrors
Added 2 new character illustrations
Added convenient backpack UI
Added 36 image assets
Fixes
Fixed missing enemy textures and display errors
Fixed strange error messages
Fixed localization errors
Fixed certain actions repeating twice (this is an older bug that was fixed in an unexpected way)
Fixed collective strike event of the Chicks
Fixed some turrets shooting at the wrong angle while also reducing spread
Fixed issues such as starred items not being pinned to the top
