Visual
23new hairstyles & 17new masks
Some adjustments to map visuals and character styling
7 new filters
New Buildings
Simple fence:Reliable initial construction, emergency necessities
V-wall:Hanging walls to block high-altitude enemies
Berry potted plants:Too busy fighting to farm? Potted plants will be a good helper!Magic potted plants that automatically grows GGberries when placed
Weapon rack: Place excess weapons
Mysterious
New weapon&refit
New enemy
5 new plants
Features
Portals, "road signs", and altars are installed
Removed the old cumbersome way of obtaining buildings, no longer running back and forth to the initial room, eliminating the process of waiting for production
Removed the restrictions on carrying buildings and selecting NPCs from outside
Overall balance adjustments
More convenient seed access, optimized planting speed, and increased crop drops
"Vine Device"
Else
Enrich the backstory and do some concept design
Remastering the newbie guide
Fixes
Fixed an issue where the stacking error was built to control the tiers more precisely
Shark ruler are still working after replacement(this effect will allow Ran to knock through the stone with his/her body, so let's think of it as a dream)
Fixed material location not refreshing
Fixed a bug when building previews were destroyed
Fixed a bug when unlocking new monsters
Some text shows failed
Resolved some text flickering issues when refreshing
Avoid mistakes, disable aerial planting/building
Door failed
Got knocked flying while changing map
And Trivial problems
