Beta V1.0.8 Updates:
Most of this update is more work on art direction and set-dressing the main map. However, there are a few new features to test:
There is now a tutorial for new players, please test it out and let us know if you think it covers the basics well! If on an existing save, you will be forced to complete it the next time you play. It will only make you do it once, but you can re-access it in the home screen's settings menu.
We have also added waypoints to the map to help with navigation. They can be added in the map UI with the middle mouse button and will appear as a glowing beam in-world.
Lastly, we are developing new features to add some variety to post-game gameplay ***after the full world is unlocked***. We are introducing a new kind of passenger, a _shareholder_. These passengers don't follow the normal rules, and frankly don't care about anyone else. They have a set list of criteria that they want fulfilled. Once their requests are fulfilled, bring them to their destination to be awarded with company stocks. The more difficult the requests are, the more stocks are awarded. These stocks do not have a current purpose, but their use will be developed soon. To find one of these passengers, look on your map for the station that is circled. Only one spawns at a time.
The main thing that we need help with testing is making sure all the shareholder requests work okay, and that there aren't any impossible combinations that appear. There's thousands of potential combinations to the requests... so it's a lot to maintain.
As always, there's still WIP art present for things like UI and some buildings, but there's plenty of new sights to see!
Let us know if you have any questions!
Beta V1.0.8 Changelog:
Changes:
- Moved 2nd tree branch
- Added tutorial level
- Many new particles and SFX
- Added waypoints (WIP)
- Reworked track construction area
- Adding distance culling to objects for performance
- Added Special Passengers / Request tickets
- Added Stocks currency
- Main Map Art Polish
Bugfixes:
- Fixed train coming out backwards in the deep forest
- Fixed "Attention!" achievement not working
- Fixed day-related achievements only appearing in main menu
