Hi, micro-engineers and biology nerds!
Yesterday our team played the first solid prototype of «Bioneers». This build took us about 3 months to put together.
As expected, the prototype is still rough: plenty of bugs, some placeholder or missing icons, unbalanced movement, no effects yet, and lots of small details that will add the “juice” later on.
But despite that, it’s already a functioning organism that you can create, evolve and control!
Here’s what we have implemented so far:
✅ Movement System v1 & v2 — from basic locomotion to directional swimming across the map
✅ Nervous system
✅ Protein synthesis from amino acids
✅ Cell damage & health mechanics
✅ Photoreceptor mechanics that expand the visible area
Currently in Development:
∙ Cell residue mechanic
∙ Transport system
Check the short demo below to see the movement system, but there is much more happening under the hood 👇
Thanks for supporting our game idea! Feel free to share any thoughts or questions.
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- News and updates
- Bioneers
- Devlog #1. The Evolution Begins
Source: Steam Community (opens in a new tab)
