In addition with a full rework of many summonable minions, we just added a new God and Legend for both the single player and online modes:
Rosaturi: embodiment of grandmortherly love

"In a world where war rages on, Rosaturi only worries about taking care of her devotees, providing them with delicious food that rinvigorates their spirits and allows them endure the pain of the battle. It is said that her best dish, the incredible 'lasagna', grants immense capabilities to whoever tastes it."
Mnemoklast: the Scourge of Reason

" During the Great Eclipse, one of the largest metallic shards that have fallen on Onuxi lands tore through the ground with such force that it unraveled the seal of a buried, long-forgotten temple.
Disturbed from his rest, the denizen within stirred, hungering for minds to feast upon. His psyche burning like a star, he must perpetually consume thought, lest he also snuffs out like a star that has run out of fuel. A master of mind magic, Mnemoklast stalks the world lending his power to anyone willing to give him a literal piece of their own minds. "
Patch notes
As usual, the patch comes with other fixes / balancing / quality-of-life improvements. Full patch notes below, but first:
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Wishlist Ariokan (or buy it if you can't wait to become a Creandor:
General
- [Feature] New Onuxi Legend "Mnemoklast" joins the battle! (by @m0rbid579)
- [Feature] New Firvatt God "Rosaturi" joins the battle! (by @RikuTheFuffs)
- [Feature] If there's no internet, Ariokan asks you if you want to switch to Offline Mode
- [UI] Clicking the custom monthly game mode button in the home opens a popup with a preview of the custom rules
- [UI] Improved appeareance of Cost Detail tooltip
- [Bugfix] Fixed summoning condition tooltip not being hoverable in Legends displayed in permanent tooltips
Hunt For Gods
- [VFX] Added VFX for when you heal outside of a match during the adventure
- [Bugfix] Fixed life points not resetting to the maximum when surrendering, if you still had lives to retry the match
Match
- [Balancing] Kevraid: 6/6 -> 4/6
- [Balancing] Skadi Giant: +0/2 on freeze -> +1/2
- [Balancing] Chione: Enemies Frozen by Nivion cards get also Fragile
- [UI] Added information about maximum hand size in the deck tooltip popup
- [Bugfix] Fixed unhoverable card text in deck details during match
- [Bugfix] Fixed delay at the end of some Legends' summoning animation
Cards Editor
- [Balancing] Cost of summoning 1 or 2 Gunner Pirate through effects: 14/35 -> 16/39
- [Balancing] Deal X to everything: 24/48//78 -> 25/50/81
- [Balancing] Deal X to enemy god: 7/21//41 -> 8/23/44
- [Balancing] Reworked summonable minions: 'Weakening dart': added Toxic, 'Deep scratch': added Gathering; 'Poisonous Trap': added Gathering, Unhealeable; 'Gunpowder barrel': added Gathering; 'Defective Bot': added Gathering; 'Chilling Trap': renamed to 'Piercing trap', has Twilight and applies Fragile instead of Slowed. Costs ahve changed accordingly.
- [Optimization] The system is now 1.854 times faster at detecting duplicated cards (increases responsiveness)
