Patch Notes
Added magic damage to items:
Evasive Momentum (Silver Thread): now grants a damage bonus to both physical and magic damage.
Neurotoxin (Vipers Coil): now reduces both physical and magic damage output.
Spirit Harvest (Soul Prism): kill-count damage bonus now applies to physical and magic damage.
Symbiotic Overgrowth (Fungal Spore): damage multiplier now affects both physical and magic damage.
Poison Debuff Adjustments
Poison damage reworked from a flat value to a percentage of the target’s max HP.
Relevant item: Serpent Fang.
General Updates
Minimum active drop items reduced to 5.
Updated starting unlocks: 2 physical damage items, 2 magic damage items, 1 HP item.
Improved item descriptions for clearer damage type communication.
Updated UI elements to better explain core mechanics.
All your feedback is greatly appreciated, thank you for playing.
