Upcoming changes in patch 0.2.0!
Patch 0.2.0 will be released 2025-11-07
More changes might apply before the release of the patch.
We are doing changes to: UI Ink Energy Cracky
UI
We are adding stat boxes to the units in the game. This is to more easy see the main ability of the units. The ability that activates each beat. This will probably help with seeing numbers go up and down during gameplay and see changes more clearly.
for now triggered and secondary effects will still be in the description panel for more advanced users until we found a nice way for it to show.
Enery ui has been recolored to be more easily seen.

INK
We have done a change to ink. Before ink could stack, and it felt a little to punishing. So now we have removed the stacks and made it so a target can only be inked once before removing ink. We hope this will make ink more balanced and less frustrating to fight against.
Some units have also been updated to handle this since their overall power changed.
ENERGY
Energy has been buffed! before a unit had to go over its intended energy max. For example if it had 2 and reached 2, it needed one more energy to activate. Now it will immediately activate once it reaches its cap. And additionally, Energy can now overcharge, meaning if a unit has 2 max, and you gain 4. It will activate twice, have fun abusing this.

And as way to try this we also added the barracuda unit to be a build enabler for Energy.
CRACKY
In the upcoming changes cracky will loose his voice. He will only squeek at the start of each monologue but no longer make a sound for each character in his monologue. With these changes we will also add more audio in the future.
Except for this there are some other under the hood changes coming.

