Hi everyone,
We released a potential fix that should solve the problem with the playfield server crashes occurring frequently on dedicated servers.
Changelog: Alpha 2.1.1 (Build 507)
Bug Fixes:
- Potential fix for playfield server crashes on a dedicated server
Note: We were suffering from a Unity problem that crashes the game without a stack trace if some conditions are met. Thanks to another user, who pointed out the problem for Android, we found the reason for the crashes: http://answers.unity3d.com/questions/993730/memory-crash-when-calling-resourcesunloadunusedass.html#answer-998128
