Update: June 13, 2017 - Build 1091
Hi Galactic Survivalists,
We just released an update for Alpha Experimental 6.1.
Changes:
- Added spotlight slope block
- Added spotlight blocks for CV
- Added proper textures for folded player bike
- Updated GUI for Terrain Placeables (O2 Generator, H2 Generator, Autominer, etc)
- Added missing destroyed block: Round Corner Long Thin
- Added color mask and emissive to new backpack, drop container and bag
- Updated PDA: Huntsmen Akua
- Removed collision for Akua berry bush and other bushes.
- Renamed raptor into dinosaur
Updated Chat:
- Jump to bottom when scrolled up and entering chat or when closing chat window input
- Only show 8 messages when chat is closed
- Only keep 100 messages (anything above is removed/destroyed for performance)
Bug Fixes:
- Fixed: Deco / grass not removed from POIs in certain use cases
- Fixed: Sector map shows wrong lines / arrows in conjunction with allow|deny control
- Fixed: Escape pod isn't accessible in some places.
- Fixed: Removing a Landing Gear T2 from a SV returns a Landing Gear T1
- Fixed: Placing a Cube Half Destroyed places a standard half block (not destroyed)
- Fixed: Several issues, missing faces / damage states with destroyed blocks
- Fixed: Chat input field is stripping out characters
- Fixed: Missing message in chat history
- Fixed: PDA Messages overrunning each other if completed while HUD is hidden
- Fixed: Looping messages in server logs
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Hi Galactic Survivalists,
After an extremely successful Alpha 6.0 release only a few days ago, we have already put together a first experimental version of Alpha 6.1 for you to test! :)
Alpha Experimental 6.1 addresses a couple of issues that did not make it into Alpha 6.0.
We are planning to push Alpha 6.1 very soon to the public branch, so all our public players can benefit from the improvements asap.
Crashes on game start:
For those of you who experience crashes when starting the game (before you get to the main menu), we might have a fix: You need to start Empyrion with a batch file that you can download here: https://www.dropbox.com/s/tiijba1wag5swnr/Empyrion_Test.zip?dl=0
- Copy the batch file into the Steam folder where you have installed your game (e.g. D:\Steam\steamapps\common\Empyrion - Galactic Survival) and execute it
- The batch file starts Empyrion in a mode where Workshop data is loaded only when needed, i.e. when you first enter the New Game menu or the Blueprint Library
For all other Crashes-to-Desktop (CtD), Game-Freezes and related issue, please check this thread at first: http://empyriononline.com/threads/please-report-game-crashes-freezes-at-start-menu-access-violation-0xc0000005.11617/
Please report all gameplay bugs found in Alpha 6.1 Experimental over here: http://empyriononline.com/threads/bug-reports-alpha-experimental-6-1.11665/
Thanks a lot!
Cheers,
Empyrion Dev Team
P.S. We fixed several issues with blueprints and Workshop. Please test everything with Blueprints: save, overwrite, publish, update, subscribe, send to factory, spawn, etc
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Changelog: Alpha Experimental 6.1.0 (Build 1090)
Changes:
- First implementation of new Chat: what do you think?
- Added new cockpit
- Updated destroyed block models + added new models
- Drop Containers immediately disappear when emptied
- "Back" button in container windows is disabled if player does not have faction access to a structure
- Repairing AI Planet Vessel when it returns to its docking platform
- Added info to planet description (Akua) that there is a tutorial
- Removed water bottle from PDA task
- Added proper preview pic for Dead Plant (large) and Dead Plant (small)
- Better console command description for 'remoteex'
Gameplay:
- Added folded Motorbike (WIP - textures not final yet): Motorbike will transform into this folded model after 5 minutes if placed on terrain and not used (note: idle motorbikes that just stand around are quite "expensive" in terms of performance)
- Added better description to Motorbike
- Growing Plot is now airtight
- Adapted start equipment on all starting planets (eg Survival Constructor in inventory): What do you think about this change?
Visuals / Sounds:
- Tweaked sounds of drones, vessel weapons and base weapons, as well as NPCs so that they are not heard anymore over the whole playfield
- Changed autominer placement: now it does not eat terrain away any more
- Replaced drop container and backpack with better models
Bug Fixes:
- Fixed: Problem when subscribing multiple Blueprints with same title from Workshop
- Fixed: Error when uploading Workshop item to workshop
- Fixed: Owner of Faction is shown as "Member" for other members of the faction
- Fixed: Can not promote Member beyond member
- Fixed: Traders falling through ground on planets
- Fixed: Mech NPC can sometimes get stuck on some blocks & shoot through blocks when stuck on them
- Fixed: Mech and Zirax NPC shoot through hull blocks in certain use cases
- Fixed: Exploit when changing faction (or gaining access to any device) of another player's structure using Lock Code
- Fixed: Deactivating Vessel per Y button leads to instant-perish-drop/spoil of food in fridges (MP)
- Fixed: Plants randomly dying possibly to do with adding & removing blocks, devices or plants of other bases in the same playfield
- Fixed: Can not damage/destroy blocks of a downed PV
- Fixed: Patrol Vessels is sometimes indestructible (MP)
- Fixed: Player collider is sticking through thin walls / windows when looking down and thus NPC can shoot you through the wall
- Fixed: When in the same playfield as other players jetpack & motorcycle sounds can be heard from far away
- Fixed: NPC sound can be heard from far away (MP)
- Fixed: Regeneration Exploit Grief
- Fixed: Error spam when player dies in certain situations
- Fixed: Promote/Demote buttons not showing correctly after Promoting/Demoting in Faction Window
- Fixed: Radiation Pills: Health is noted twice in the info popup
- Fixed: Player inventory (TAB) shows "body temperature" in °C although set to °F
- Fixed: Dead Plant could be placed on normal hull blocks (now it can only be placed in Growing Plots)
- Fixed: Repair Bay and Ventilator missing airtight block info
- Fixed: Exception in Menu Tab Selection Window (support email: #F4279)
- Fixed: Error when manually completing PDA jobs while chapter is deactivated (support email: #A76BB)
- Fixed: Several other internal exceptions found in output logs sent in by our players
