Hey everyone,
we just released a patch that addresses several issues from Alpha 6.6.
Changelog: Alpha 6.6.1 (Build 1202)
Bug Fixes:
- Fixed: Interrupting a reload resulted in the ammo of the weapon or tool reloading being placed in the toolbar: now ammo is placed into inventory (and if inventory full into toolbar)
- Fixed: Exception when a playfield designer used very small values for near-POI resource spawning
- Fixed: Exception when adding more than 8 items in construction queue of Survival Constructor or Furnace
- Fixed: Very limited character set for Game and Player names (now international characters can be used - eg in Russian, Japanese or Chinese)
- Fixed: Mirror plane did not work correctly with color/texture tool
- Fixed: PDA language was not updating on first open after language was changed
- Fixed: Chat box second row of text was roaming free out of its one line blue boundaries
- Fixed: Exception that appeared on a dedi "Exception: Please remove this script from: Light"
- Fixed: Problem that Spotlight Cube was removed earlier than Spotlight slope or Spotlight horizontal (LOD level)
Changes:
- Mirror plane: enabling mirror plane should now behave as before, i.e. when you enable the plane the last used plane will appear
- Added console cmd "deco refresh" to reload all deco after a change in playfield.yaml
- Added better emissive texture to holo screens
- Seamless emissive texture is now brighter when placed the first time
- Updated model for control station (deco table with computer)
- Updated icon for dedi server
