A nice, healthy update for today!
- 7 new scenarios, all part of the 'Dark Space' jump set
- Dark Space is a very challenging set of scenarios with limited options of returning to home base
- 3 Dark Space related Achievements added
- Fixed Temple scenario
- Fixed issue where the wrong scenario and/or map could start if leaving from Home Base without choosing a destination with a probe
- Each constructable fighter type is now capped at 15 ships each. If currently over the limit, those fighters are will not be automatically discarded.
- Improved turret tracking when firing at fast moving targets
- Final Journey now spawns 5 Freighters to carry the population, rather than transports
- Work started on conveying a sense of a larger world and war going on, which will soon include new scenarios where you team up with other AI commanders for missions or visit other UCS bases
- In Advanced Mode, Olympus will never leave the fleet for stress reasons anymore
- In Advanced Mode, Lowered stress effects of standing orders
- Various other minor fixes and tweaks