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2/8/16

A nice, healthy update for today!

  • 7 new scenarios, all part of the 'Dark Space' jump set
  • Dark Space is a very challenging set of scenarios with limited options of returning to home base
  • 3 Dark Space related Achievements added
  • Fixed Temple scenario
  • Fixed issue where the wrong scenario and/or map could start if leaving from Home Base without choosing a destination with a probe
  • Each constructable fighter type is now capped at 15 ships each. If currently over the limit, those fighters are will not be automatically discarded.
  • Improved turret tracking when firing at fast moving targets
  • Final Journey now spawns 5 Freighters to carry the population, rather than transports
  • Work started on conveying a sense of a larger world and war going on, which will soon include new scenarios where you team up with other AI commanders for missions or visit other UCS bases
  • In Advanced Mode, Olympus will never leave the fleet for stress reasons anymore
  • In Advanced Mode, Lowered stress effects of standing orders
  • Various other minor fixes and tweaks