Game modes added
Racing (reach the finish as fast as possible)
Survival racing (one life, reach the finish as fast as possible without dying)
Survival (one life, stay alive as long as possible)
BIG BALLS (collect BALLS, Get BIG)
Maps
7 survival maps
1 survival race map
2 race maps
Movement system changes
adjusted gravity of player to be higher while airborne
in air acceleration increased and air control increased allowing for more maneuverability in air
can now slowly roll up steep hills. This will make some of the bigger hills much easier to climb (effective up too about 45 degree)
also makes going up and down slopes more smooth
also allows for a "surfing effect" ill be using more in future maps
Drifting logic remade entirely, should feel more natural now
jumping logic adjusted, super jump sometimes caused jumping on landing to not trigger properly, you can now spam jump with no issues, and also hold for super jump
super jump adjusted to charge faster
Gameplay Adjustments
Score Board added, displays every players current round score, and their total score which is their progressive score throughout the game. This will update in Realtime, and persist across all maps. This lets player keep track of who is winning and can strategize to win.
Player with the highest total score at the end of the game, wins.
Infected players move faster and have more control of their player (so its easier to catch other players)
Golden Balls now move slower (So its easier to catch them)
many maps spawns adjusted and ball coins added
VoIP (voice chat) should be louder and longer range now
New songs added
Main Menu UI updated
Customize ball UI Upgraded
Victory Map now allows players to move, and places the correct player on each pedestal
hockey rink map has been removed
added announcer speaker
In infection game mode, uninfected players now have a red beam above them, so they are easier to find, and to combat hiding
King of the balls maps adjusted, zone no longer moves around
Available game modes for specific maps adjusted
UI improvements
Bug fixes
Customization should work for host and clients now
Various networking fixes
UI fixes
adjusted spectator mode to follow players
fixed Secret teleport, now works for clients too
Victory map upgrades
Trampoline works for clients now
Barriers at map start are removed for clients now
Fixed networking issue that never allowed the host to be the winner
adjusted how nametags work
various optimization upgrades
