Hello again,
I know I haven't updated in a while, but Millispeed is still in development!
- Fixed the blown out lighting on DirectX 11.
- Unreal Engine and DLSS plugin upgraded to 5.8.
- More physics changes, to make the millipede even more stable at higher speeds.
- Fixed a bug where crows collide with the millipede sending it flying.
- Adjusted lighting on the forest map.
- If you fall off the map, the map restarts instead of falling forever.
- Highest Texture resolution is now 8k instead of 4k.
- Smoothed out the millipede's geometry
- and probably other stuff I'm forgetting!
I'm going to try and get another update out sooner than 4 months from now.
Until next time!
