🆕 New Content
NEW Prison Map
⚖️ Balance Changes
Front door(s) now lock at the start of a Hunt, preventing players from hiding outside the map loop
This also makes the Master Key more valuable
Passive sanity drain has been disabled
Players were losing sanity too quickly
Sanity now drains primarily from darkness and electronic usage
This change is experimental and will be monitored
Electronic item usage now drains less sanity
Ghost footsteps are now louder and clearer
✨ Improvements
Added on/off animations to the light switch
🐞 Fixed Bugs
Fixed an issue where EMF would not display during a hunt against Ghost AI
Fixed a bug that locked the player’s camera after entering the lobby or loading into a game
Fixed an issue where the ghost could not turn off certain light switches in the Hospital
Fixed a bug preventing sliding doors from being locked
