Truck City v1.2 has just been released. This is the changelog:
New lighting
Improvement: default lighting during daytime has been changed to improve contrast and brightness.

This will be the default lighting for new players, while players using previous versions will keep the old lighting, which can be changed in the options, Interface section.

Version 1.2
Version 1.2 includes every incremental improvement patched into version 1.1. See below a list of improvements, fixes, and new features added since v1.1.5:
Improvement: some production building tiles have been color corrected
Improvement: drill, pumpjack, and rocket materials improved
Improvement: some windows have been made unresizeable, as resizing them would not be useful
Improvement: added missing translations
Bugfix: tutorial window would partially cut text after resolution was changed
See below a list of improvements, fixes, and new features added since v1.1:
Feature: added Jukebox tab in the Options menu. Players who bought the Truck City Soundtrack may play songs included in the game from there.
Improvement: camera movement for "Goto" buttons on trucks and factories now transitions more smothly to the destination.
Improvement: added translations for default truck names, Grid Map mission objectives, missing options in options menu
Bugfix: fixed bug that caused decreased shadow quality when starting a new game until the player zoomed in or out
Bugfix: fixed issue in one-way road placement in very specific cases
Bugfix: tooltip texts are now hidden when the camera is moved with WASD.
Bugfix: wrong tile was shown for some factories in very specific cases, fixed.
Bugfix: fixed graphical glitch where water tiles (specially in the swamp biome) would be infinitely bright when very close to a factory.
Bugfix: on very small maps, the camera may stutter when zoomed all the way out, fixed.
