Welcome to the first update of 2026! Now, for all of you playing, I would like to hear your updated and recent feedback/suggestions, do post them on the discord, available here.
(Note, some of these were in hotfixes between last update and this one that weren't properly recorded).
Skaldsong 1.5.3:
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- Added Gemini 3 Flash as a selectable model option.
- Added distinctions to the AI on 'known' and 'hidden' locations.
Public Locations: Towns, major cities, and famous landmarks are general knowledge for locals, but distant foreign locations may be unknown rumors.
Hidden Locations: Any location with words like "Hidden", "Secret", "Lost", "Forgotten", "Lair", or "Den" in its Name or Description is strictly unknown to the general population.
- Added right-click option to images to open a character/location/item image's file location.
- Added right-click option to images to select a previously generated image for that object.
- Added the ability to add lorebook entries to the content vault.
- Added button in Settings window to export current story in either .txt or .rtf file format.
- Adjusted Content Generation window to allow multiple instances of the window.
- Adjusted 'Reset' text to 'Clear' for more clarity in the generation window on its function.
- Increased timeout timer for local image gen to 10 minutes.
- Fixed Region colors/transparency not saving.
- Fixed playlist Next and Previous buttons.
- Fixed an issue where local image gen requested at the same time and would time out.
- Fixed Lobby Management Window not displaying the correct values.
- Fixed timeout issues during long running Gemini 3 Pro requests.
Plus:
1.5.2 Update:
- Added when the Party, Quest, and Combatants tracker windows are pinned (Click the [P] at the top), it reduces the window footprint for a cleaner UI.
- Added ability to change lobby options mid-game.
- Overhauled Player Management window to Lobby Management window.
