Hey,
Now that Halloween is over, we're reverting back to the quiet darkness of the Famine Frontier. But, we've got a few little changes as we continue to improve the game.
Removed Halloween Decorations
SFX to graveyard minigame success
New tomahawk tiers
Enemy optimisations
You can now only dig if the shovel is in your hand
A few smaller fixes.
We're still working on our overhaul of spectralisation, which will be released to the demo in the following weeks. I wonder what will Stickstead look like over the holiday season?
Thanks!
