This update focuses on run choice, wave variety, and clearer boss pressure. The goal is to make each run feel less fixed while giving players a simple choice before launch.
Route Choice
- Added three selectable routes on the main menu: Stable, Strike, and Anomaly.
- Routes now affect wave pacing, enemy mix, spawn intervals, rewards, and boss durability.
- Stable is safer and steadier. Strike is faster with better rewards. Anomaly is more dangerous but pays more.
Run Goals
- Added route-specific expedition goals so each route has a clearer short-term target.
- Rewards now scale with the route risk.
Boss and Combat Feel
- Boss phase changes now create a clear shockwave effect.
- Higher-risk routes make bosses sturdier, giving boss fights more presence.
Polish
- Added full localization for the new route and goal text in all supported languages.
- Improved controller and mouse navigation for the new main menu choices.
