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v0.01.2545 - Mar 5, 2018 Patch Notes

Hey Mercenaries,

Please find below the latest Alpha Patch Notes.

Gameplay / Mechanics

  • Targeting markers now appear on objectives such as the reactors, enabling them to be locked on.
  • The health of the Lethe base and Atlas reactors have been increased to extend the length of matches.

Multiplayer

  • When a contract is launched, it will now not start until the host clicks the Launch button, or the match meets the maximum number of participants.
  • When selecting a contract, host can now limit the number of maximum participants.
  • The current player maximum has temporarily been set to four for stability until the module system improvements are complete.

User Interface

  • Implemented a preview of the new Input system and related menu in Settings. Keep in mind that this system is very much under active development and currently does not function correctly.
  • The in-cockpit Multi-Function Display behavior has been improved to be more responsive
  • Joystick inputs have had a cap put on the axes to better reflect user input.

Known Issues

  • Clicking the “X” in the Inputs settings will delete that input from your list. Delete the /Starfighter/Saved/Config/WindowsNoEditor/Input.ini file to restore defaults if this occurs.
  • Missile targeting icons do not always appear.