Today, marks the full release of Stock Fighter.
It's now your turn to enroll in Trade Academy and to learn the art of the trade. This release contains several ways to learn and several ways to play the battle:
Full Campaign Mode
Tutorials Galore
Online Multiplayer
Endless Stock Trade Challenge
I don't know if anyone will actually play this game, and honestly, have doubts that they will. But I wanted to put my time and money where my mouth is.
The first time I expressed disappointment in the direction our was headed was 2010 where I told folks that "I don't feel there is a place for people like me anymore." After 15 years as a game developer, and continuing to give developers my cash in hopes maybe one day they'll surprise me again... I realized that I know no longer trust the industry to create.
I've done my part, and I've invested a lot of myself into this game. I am extremely proud of this game and I genuinely enjoy running through it. I've done my best to keep it bite-sized and ask nothing of the player except an open-mind and a desire to new a new style of gameplay together. The grind and addictive mechanics were intentionally kept to a minimum to respect player's time and allow them to step away.
This is my contribution to a world of gaming where developers aren't afraid to try something new. Where players are open and willing to explore. An industry where we'll actually test the boundaries about what it means to be a game and what they're actually capable of.
Does this industry actually exist? As Selena tells us "The Market Rises. The Market Falls."
Heck if I know... But this game will let you explore that question with me.
