Thank you to all players for your feedback and suggestions.
This update does not include major new content. The focus was on bug fixes, UI improvements, and numerical adjustments. Key changes are as follows:
Bug Fixes:
● Fixed a bug where the map failed to display after reaching Goldville.
● Fixed occasional crashes related to Collections and Charms.
● Fixed the unusable Silent Potion bug.
● Fixed overlapping effects for Bone Shards.
● Fixed Bone Shards not shattering upon player death.
● Fixed the unusable Grease item during trades.
● Fixed accidental item dragging when clicking items.
● Fixed the Biting Chest failing to kill targets.
● Fixed interface freezes when opening inventory while dying.
● Fixed incorrect bonus values for Prismatic Gems.
● Fixed various other UI-related bugs.
Numerical Adjustments:
● Rebalanced shop upgrade values.
● Increased pre-order multipliers.
● Boosted quest multipliers for Aliya’s missions.
● Shops no longer automatically gain more customers upon upgrades (a franchise system will be introduced later to assist with sales).
System & UI:
● Added automatic nightly saves (game now saves at the start of both morning and evening each day).
● Added volume adjustment and exit buttons.
● Optimized select UI layouts for clarity and readability.
