Hello there and welcome to the first part of Best of #WeeklyTorch series, your inside look at the Warhorse Studios team.
For more than a year now, every Friday we give you solid entry with key Warhorse members regarding his/her work on Kingdom Come: Deliverance. We have decided to pick up the best stories and share them with you here.
Enjoy and as always, stay medieval!
Daniel "Hellboy" Vávra was born in the North of Czech Republic in a small town in the mountains close to Poland. He was the mastermind behind the story of Mafia, before he came up with the idea to open his own studio: Warhorse Studios. Someone would call him an angry cave troll, we just call him Hellboy. Meet the creative director and the brain behind Kingdom Come: Deliverance.
https://forum.kingdomcomerpg.com/t/warhorse-studios-weekly-torch/29593/40
Adam J. Sporka was born in Prague (now Czech Republic). He joined the Warhorse Studios team after the Kickstarter campaign during 2014, together with our music composer, Jan Valta. Adam is a member of the Sound Department and is responsible for the adaptive music system.
https://forum.kingdomcomerpg.com/t/warhorse-studios-weekly-torch/29593/16
Gabrielle "Brie" Adams was born in Tacoma/WA in the USA. Prior to Warhorse Studios, she worked on Bethesda's very own Skyrim and Fallout 4. She later moved to Czech and joined Warhorse Studios shortly after the Kickstarter in 2014 as an Environment Artist.
https://forum.kingdomcomerpg.com/t/warhorse-studios-weekly-torch/29593/26
