Supports both Oculus Rift and HTC Vive headsets in the seated configuration.
This update should improve VR performance quite a lot.
There's a new control: the control bound to "zoom" (right mouse button, left trigger) now aligns the spaceship with your head - if you hold it down you can use your head to shoot the enemies, which feels pretty cool (but can get old after a while; no worry, you can shoot them with your mouse or gamepad as usual).
Change list:
- Massive performance improvements
- Eliminated menu judder
- Disabled copy to screen by default (with a 10 second timeout) due to it causing problems for some users
- The "zoom" control now aligns the ship to your head (It is kind of cool to shoot things with your head)
- Fixed LOD and clipping issues (also helps performance)
- Eliminated HUD text jitter
- Hud readability improvements (more to follow)
- Fixed rocket targeting bug for some bots
- Better HUD area defaults
- Tweaked colours for VR
- A setting to limit maximum number of HUD items
- Improved controller precision
- Improved compatibility of "What You Hear" music capture