FUN
Menace's (@menmakii) voicelines have been added for New Hampshire-chan!
PERFORMANCE
After several weeks, I believe that I may have pinpointed the cause of slowdown as the game continues - SRD's HUD Maker Ultra plugin. According to some forum posts, I have found that multiple users have complained that the plugin creates a new set of HUD elements each map or scene change. It also continues to update these previous "invisible" elements, leading to a multiplied increased use of memory during a singular play session, when not restarted. This is an issue, especially as SRD has since retired, all respect to him.
Thanks to Bluemoon's patch, which I sloppily attempted to convert to work with the MZ version as best I could, it should at least skip these updates of "invisible" duplicates as a short-term solution.
The longterm solution? Forgoing HUD Maker Ultra completely and moving onto using eventing and pictures. Better to work with a clunky monster you know fully than one that you don't. This will take me a while, but hopefully it'll be done sometime next week. Thank you for your patience.
Until then, shutting down and rebooting the game and continuing your save should work.
