New Features/Changes:
- 2-Player Co-Op mode is now enabled and selectable from the main menu. Life is shared between players. If either partner dies, it's Game Over.
- Super Weapons no longer fire automatically. They are now stored and can be fired with R1 on the Game Pad or G on the keyboard.
- Volume Control options now accessible from Main Menu and Pause Menu. SFX and BGM can be set independantly.
- Reduced screen shake intensity.
- Shooting the credits now adds to the score.
- Credits are now skippable.
- Updated UI throughout.
- Now have a health meter and a ship status display instead of a bunch of extra ships.
- Added a smiley face that reacts to your ship status on single-player mode.
- Updated player damage and death effects.
- Updated asteroid and bullet art.
- Thief enemy and captured ship shoot a new type of bullet that homes in on the player.
- Thief enemy captures the player ship on 1-Player mode and shoots at the players on 2-Player mode.
- Fixed a bug where the Pause Menu would disrupt the background.
- Fixed a bug where Pause Menu buttons sometimes wouldn't highlight.
- Fixed a bug where super weapons would give double the points they were supposed to.
- Fixed a bug where super weapons sometimes wouldn't kill things.
- Fixed a bug where super weapon emblems sometimes wouldn't animate.
- Removed the "Reset Score" menu.
- Removed the "Quit Game" button from the Pause Menu.
- Changed the formula for scaling ship movement speed and rate of fire.
- Increased baseline ship movement speed.
- Fixed errors related to attempting to spawn too many enemies at once.
- Fixed a bug where triple-bullet spread-fire would throw errors and cause lag.
- Modified how the boss fades out the audio upon death.