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August 4 Patch Notes

  • The double-ship upgrade in single-player mode now fires down.
  • The secondary ship can now actually be hit by enemies and pick up power ups.
  • Added a menu option to turn game pad rumble on and off.
  • Decreased sound of opening menu explosion.
  • Increased Main Menu BGM volume.
  • Turned down frequency and intensity of rumble and screen shake.
  • Adjusted the color of the red enemy's secondary explosion.
  • Made enemies continue to respawn for longer in Level 6 ("Shipwreck").
  • Adjusted enemy positioning to avoid hiding it behind the UI in levels 3, 8, 9, and 24.
  • Fixed a bug with UI misaligning on some screen resolutions.
  • Fixed a bug where super weapon emblems weren't animating.
  • Fixed a bug where the mouse could still be used to click on things despite being turned off. There is no longer any mouse input while the game is running.
  • Fixed a bug where enemy movement speed would be unusually fast on certain graphics settings.