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Update 28, December 1: Increased Play Field, 16:9 Aspect Ratio, and Level Changes

Changes:

  • Reenabled 16:9 Aspect Ratios and adjusted UI to fit.
  • Expanded the playable area.
  • Increased difficulty on levels 1-5.
  • Made it so that DuoBoss's tail shoots a triple bullet when the blue head is gone.
  • Adjusted spawn rates on Level 6 (Shipwreck) to make the part before the boat appears more intense.
  • Adjusted positioning of several UI elements.
  • Bug Fix: Addressed an issue where the new songs would cause lag on level transitions.
  • Bug Fix: Fixed the bug with shields not applying when picked up as “Level Complete” appears.
  • Bug Fix: Fixed a bug where the eyes on the third boss were disappearing.

  • Addendum: We are currently testing out some different UI looks and layouts. For the moment, we have removed the blocky backgrounds from behind the text on the title screen.