Developer postOriginal post (opens in a new tab)

November 14: Increased Play Field

Changes

  • The amount of playable space the ship can move around in has been increased. UI positioning and enemy formations and spawn points have been adjusted to fit.
  • Decreased the amount of "hang time" before dropping when the ship stops moving.
  • Bug Fix: The Red enemy bombs no longer destroy the Red enemy bullets.
  • Bug Fix: Fixed an issue with the "Ammo" UI meter extending out of bounds.