Update 28, December 1: Increased Play Field, 16:9 Aspect Ratio, and Level Changes
Changes:
Reenabled 16:9 Aspect Ratios and adjusted UI to fit.
Expanded the playable area.
Increased difficulty on levels 1-5.
Made it so that DuoBoss's tail shoots a triple bullet when the blue head is gone.
Adjusted spawn rates on Level 6 (Shipwreck) to make the part before the boat appears more intense.
Adjusted positioning of several UI elements.
Bug Fix: Addressed an issue where the new songs would cause lag on level transitions.
Bug Fix: Fixed the bug with shields not applying when picked up as “Level Complete” appears.
Bug Fix: Fixed a bug where the eyes on the third boss were disappearing.
Addendum: We are currently testing out some different UI looks and layouts. For the moment, we have removed the blocky backgrounds from behind the text on the title screen.