Update 26, November 25: Control Tightening & UI Adjustments
Changes:
In response to player feedback, we've turned down the "floatiness" of the player ship movement to tighten up the player's controls and emphasize the bullet-dodging slow motion mechanics of the game.
Updated controls screen to reflect the hold-to-fire change and added a message to the screen that the game was designed with gamepad in mind and that it is recommended input method.
Adjusted UI responsiveness.
Adjusted position of the "Back" option on the Volume Control Slider.
Added solid black backgrounds behind the Pause and Options UI menus.