Reduced the memory footprint of some texture files
Updated the the icons and static meshes for some food items
Removed remaining items from the Winter event
Fixed an issue where picking up a quest note from the bulletin board could permanently hide the widget from the other quest note; walking away and returning now correctly shows the second note's interaction widget
Activating a quest now properly sets it as the active quest, so that when the player first gets a quest visible on the map the objective indicator will be immediately visible on the map without having to first select a quest
- News and updates
- Hermit
- Demo Patch Notes for 2026-01-08
Source: Steam Community (opens in a new tab)
