Known Issues:
There is a known issue with volumetric fog scattering that may cause the visuals of the game to appear foggier than normal in this patch; this is particularly evident during nighttime while cloudy. I am investigating the changes and will have a fix ready for the next patch.
There is an issue where using movement spells may cause you to fall through the map inside of the mineshaft. I am investigating the issue and hope to have a fix ready for the next patch.
In this update:
Fixed several issues related to F/G key inputs; these keys should no longer fail as frequently on certain overlapping items, and the 'press and hold' interact widget that appears when attempting to interact with multiple overlapping items should no longer be missing text for some interactables (e.g., Minecarts in the mineshaft)
The mineshaft area has been extended to include an additional tunnel and room to house a new miniboss
Added new flair animations to some enemies
Added ambient water flow SFX around the river
Fixed an issue where it was possible to pick up and steal the blacksmith's anvil and the anvil from the keep
Added a new miniboss to the mineshaft area
Expanded the mineshaft area to accommodate the new miniboss
Added a new named weapon to the game (Foreman's Pickaxe)
