I've added 11 achievements to the game so far, and I'm planning to add a few more before launch. If you have any suggestions for achievements, please let me know!
I've also been a bit behind on making these changelogs, and I'll do my best to improve that going forward.
Here is what's new in v0.5.8
* Added achievements: Money Maker, Money Farmer, Money Tycoon, Money Magnate, Two better than one?
* Added tasks: Build 2 crop patches, Unlock radish, plant radish, Sell 3 radishes.
* Improved: If the players target is moved it will move towards the new destination instead of first moving to the old destination of the object.
* Improved: Smoother animation transitions from walking to other actions.
* Improved: Walk speed is slightly slower on level 1 and slightly faster on level 99.
* Improved: Changed player upgrade costs to use a exponential function instead making it cheaper at first and then gets more expensive towards the end.
* Improved: Optimized performance a bit.
* Improved: Made 5 star review achievement harder. Now you need to have 5 stars in customer satisfaction and store coziness.
* Improved: Made the UI slightly wider.
* Improved: Added lock icon on locked items.
* Fixed bug: Completing a task will only trigger the reward ready to collect SFX once.
* Fixed bug: Particle system of sold crop was not shown in the store or garden.
* Fixed bug: Player navigation sometimes had problems finding the destination directly and rotated a bit extra before going in the correct direction.
* Fixed bug: Pumpkin position was too low in the store when placed in a crate.
* Fixed bug: Moving objects is not counted as build a new one anymore.
Here is what's new in v0.5.7
* Added achievements: First Harvest, Play for 1 hour, Play for 6 hours, You've got mail, 5 star review!, Rock Bottom.
* Fixed bug: When carrying multiple crops the character would remain outside the house while sleeping.
