Big changes to Nomad in 0.45. This patch was developed on stream at www.twitch.tv/bluemurdergaming
Trees, Grass, Foliage and Rocks
Bushes has been added to the game. You can collect different coloured berries at them. All berries do something different. Trees have been updated and now move in the wind. Grass will now fade at distance. Rocks and big mountains have been added around the map
Optimizations
Furnace, sleeper, chest and other scripts have been optimized which should provide better FPS in game. You can also press ESC when on a sleeper/furnace/chest to close the menu (no need to press EXIT!)
New Options
New options have been added to the game. You can now control texture quality and pixel light count to help performance.
Resources
Gathering resources when chopping down trees or mining will make the resource item go straight into your inventory. You no longer need to pick up the item on the floor.
The Rock
All players will start with a rock. This rock can be used as a weapon and a resource gatherer. Simply smash your rock on a tree or a mining vein to gather the resource. The rock requires 3 hits to gather. Fireaxes and Pickaxes require only 1 hit.
New Weapon
A new pistol has been added to the game, Pocket Pistol. The Pocket Pistol takes .25 ACP ammo and can be found in police stations, houses and military areas.
Ghillie Suits
Ghillie suits have been added to the game and can be found only in military areas.
A Map
A map has been added and can be accessed by pressing "M" in game. This map is still very prototype so appearance/looks of it will change later.
New Status Effects
2 new status effects have been added. Sickness and Poison. Eating raw meat, infected meat or whole dead birds will cause sickness. Sickness cannot be cured and lasts 10 minutes. While sick, your food and thrist will decrease faster and all food items are 50% less effective. Poison will cause you to slowly lose health and can be only cured by using an antidote. You can find antidotes in medical areas, or in your crafting menu.
New Food And Drink Items
Cypher Cola and Can of Cashews have been added to the game. Delicious!
Reputation (first pass)
Reputation has been added. Gain reputation over time or lose 200 reputation when you kill someone. Reputation does nothing at the moment but will be used for Hero and Bandit Safe Areas later down the line. You can see your reputation in inventory > stats (under the picture of your character)
Complete Changelog
We added so much more to this update. Here is the complete changelog:
- server menu changed slightly
- player UI changed slightly
- trees move in the wind
- grass now fades in
- inventory script optimized
- structure upgrade/repair GUI optimized
- furnace script optimized
- small/other script optmizations
- furances now have 50hp, down from 350hp
- workbenches now have 100hp, down from 200hp
- you can now change texture quality in options menu
- you can now change pixel light count in options menu
- brand new loot spawner system and loot tables - now based on rarity when spawning - needs feedback
- bolt is now back in the game and spawns in military only
- hitting trees/stones/metal ore veins will make the resource go straight into your inventory. it no longer spawns in the world.
- bushes added
- you can search for berries (4 different types) at bushes
- fixed katana damage
- new weapon, rock has been added to game and works as a axe and a pickaxe however it takes 3 hits to get the resource (all players start with this item now)
- all bullets have been rebalanced
- pocket pistol added to the game
- new ammo type, .25 acp
- you can craft the ammo .25 acp in crafting > ammo
- deer blood updated
- all particles updated
- welcome message added
- server config now splits at ":" and not " " (spaces). all spaces after ":" will be removed so use "_" instead (for passwords etc)
- new commands for server admins, /clear (clears inventory) - also listed in /help
- hosting a server in game now shows on the server list
- zombies now uses the proper send functions and should now properly send to everyone (network messages)
- deer AI optimized
- rocks have been added around the map
- bag items now show bag slots in the tooltip
- fixed black and white filter when damaged
- fixed player names above players
- fixed dead bird item name
- added a ghillie suit which spawns only in military
- new supporter color (if you have supported the stream (twitch.tv/bluemurdergaming), your name is now in green)
- server admin color is now red
- new player status "sickness" (reduces food and thrist of food/drink items by 50% and also increases the rate you lose hunger and thrist by 100%) - sickness is incurable, you must wait 10 minutes for it to wear off
- eating raw bird meat, venison and raw zombie meat will now give you sickness
- drinking spoiled milk will give you sickness
- new player status, "poisoned" - take damage when poisoned - curable only by antidote
- added antidote which is craftable under medical items (inventory > crafting > medical) and also spawns in medical and military areas
- player names are now coloured if you are a dev or a supporter (name above character)
- removed status from inventory screen (as icons on the HUD show that status effects are on you)
- added map (press m to open)
- can of cashews added
- cypher cola added
- you can now press esc on furnaces/chests/sleepers to close the window
- reputation added and can be found under INVENTORY > STATS (on the main inventory page) (this is the first pass and doesnt actually do anything right now)
