- increased range of the knocking on door sound effect
- player footsteps volume decreased
- metal door added (upgrade wooden door using a repair hammer with metal in inventory) please note this WILL reset your door pass
- fixing wooden doors will no longer globally take wood from all players
- birds have been added and can be shot down
- updated player texture
- updated zombie textures
- changes to the storage, sleeper and furnace container scripts that should fix the mouse cursor and movement bug
- red houses stairs now have ramp colliders to help go up and down stairs
- you will no longer collide with doors when they open (be warned, bullets will go through when the door is opened)
- small wooden barricades health reduced
- wooden barricades health reduced
- wooden barricades are now fixed and you can now destroy them
- metal barricades health reduced
- wooden spike traps health reduced
- reduced spike trap damage
- you can now kill yourself by typing !kill into chat
- right clicking when eating and drinking will no longer cause the item to fly over your head
- decreased the players thirst and hunger tick rate whilst running
- you can now shred leg and chest clothing items into bandages
- brand new UI screen to Repair, Upgrade and Destroy parts of your base when you hit it with repair hammer (please note you will need to have a workbench to PROTECT from other players destroying your base)
- small back-end optimizations to the bullets
- dev tags added to developers
- wall torches have been added (under placeables)
- increased starting hunger and thirst levels
- News and updates
- Nomad
- 0.213 Patch Notes
Source: Steam Community (opens in a new tab)
