Spark effects from enemy police and fire robots no longer persist permanently after death — they now appear temporarily and then disappear.
Sparks now appear when enemy turrets are destroyed.
Adjusted the hit detection of enemy turret towers.
Fixed a bug where the UI did not hide when switching to photo mode while a minigame or quest screen was active in Free Mode stages. (NEW)
Other minor fixes have been applied.
Source: Steam Community (opens in a new tab)
