Hello everyone, this is the production team of the game "Masquerade"——
Our game will be officially released tomorrow! Before this little work is officially introduced to everyone, I would like to say a few words to everyone——
Disguise "is a small-scale text adventure game inspired by" fraud zones ". Although we have borrowed a special setting that exists in reality, the overall world is still fictional. We do not pursue curiosity or deliberately render darkness, but hope to tell a story about humanity, struggle, and redemption through such a background. The overall plot is relatively restrained, and the dark side is handled conservatively, without any overly uncomfortable content. In the end, it will also lead to a gentle ending - although not necessarily satisfactory to everyone, that is the direction we hope to convey.
We are well aware that this subject matter itself is extremely niche, and there are almost no ready-made mature works of the same subject matter to refer to. Many settings can only be built by one's own imagination. This also means that it may be difficult to cover every logical detail in this work, but we strive to make the overall plot logic consistent. Please show some tolerance and try not to overthink or interpret as much as possible.
Due to this being a completely zero funding project initiated by a non professional team, we do not have an outsourcing budget or industry guidance. All the plot, art, script, and implementation are completed by ourselves through trial and error. It can be said that this time is more like an attempt to tell a story that we find interesting. For this reason, it is difficult for this work to meet the standards of commercial or industry works in terms of technical presentation and detail polishing. We only hope that it can be treated gently as an attempt under a niche theme, and we sincerely request everyone to be more tolerant.
We know that the use of standing art resources is one of the shortcomings of this time. The artistic quality and style of some characters are indeed unsatisfactory. In order not to destroy immersion, we have chosen to weaken the use of standing art in some scenes, hoping that everyone can pay more attention to the plot and music itself. We deeply apologize for any inconvenience caused by this!
The game mainly revolves around the relationship between the male lead "Yang" and the female lead "Yue", with a certain degree of "favorability" system designed, but this is not a traditional emotional development game. We hope that everyone can understand this' growth curve 'as a process of gradually regaining conscience through guilt, pressure, and struggle, rather than a simple emotional path.
Of course, this is just a small adventure designed by ourselves, not as exquisite as a movie, nor as profound as a novel. I hope everyone can play with ease, without taking it too seriously or interpreting it too much. We think this story is quite interesting, but we are also aware that it cannot satisfy everyone's taste and cannot withstand scrutiny.
To show sincerity, the first release price of "Masquerade" is only 6 yuan, with a two-week discount of 4.8 yuan, which can be considered a cheap dessert. There's not much else to say, I hope you're willing to take some time to experience the story we've created with care.
There are still many overlooked and interesting themes waiting to be explored on Earth, and AVG is a unique form that can tell wonderful stories. Regardless of the outcome of this work, we will continue to create in the future. Our next story is being planned, and we promise that it will be more mature, heartfelt, and accepted and liked by more people than this one!
Finally, thank you to every player who is willing to experience this story. It is your support and tolerance that gives us the courage to continue moving forward.
