Hello SeekOut players!
A new performance-focused update is now live. This patch is mainly focused on improving optimization, reducing unnecessary performance costs, and making matches feel smoother across different systems.
We worked on several backend and gameplay-side optimizations to reduce FPS drops, especially during active rounds where many objects, players, effects, and bot behaviors can be running at the same time. Some systems now update more efficiently, unnecessary checks have been reduced, and certain gameplay logic has been cleaned up to help the game run more consistently.
This update does not focus on adding new content. Instead, it is part of our ongoing work to make SeekOut more stable, smoother, and more enjoyable to play.
Improved:
Improved overall game performance.
Reduced unnecessary runtime checks in several gameplay systems.
Optimized parts of the movement and camera logic.
Improved performance during active matches.
Reduced potential FPS drops in Bot Mode.
Cleaned up some background systems to make gameplay smoother.
Improved general stability during rounds.
We are continuing to monitor performance and will keep improving optimization in future updates. Thank you to everyone who has been playing SeekOut and sharing feedback with us.
More improvements are on the way!
