Over the past six months, the project has undergone substantial development. We implemented everything outlined in the previous announcement, and expanded beyond it with additional systems and improvements. On top of major gameplay and UI updates, this Beta will also introduce several new experimental gameplay concepts that we would like to test with the community. Here are just some examples of new experimental features:
Bar cocktails - consumables that must be shared with another player in a bar, which gives a significant buff as long as you are traveling together.
Oath system, where any character may swear an oath to a noble character. This grants significant benefits, but at the cost of freedom - your character life becomes entrusted to the noble. While this system currently has only a basic implementation, over time, we consider this to become a replacement of the traditional clan/guild systems.
Twin token - a consumable item that is randomly given to players in a party, that let players to instantly teleport to each other.
Possibility to craft scrolls of teleportation - originally designed a mage feature, but since the mage class is not yet in the game, any player are able to craft such scrolls after speaking with an NPC.
Further notification regarding test access and list of major changes will follow shortly.
