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GAME UPDATE NOTES - 04 MAY 2016

  • Cinematics
    • Cinematics will now have a message showing you when you can press ESC to skip the cinematic.

  • General
    • Added new Lockboxes to Discovery Micros, World Bosses, and Veteran Expeditions.
    • Pressing both left and right mouse buttons at the same time no longer auto moves you forward when in Automatic Mouselook mode.
    • The Protostar Housing Teleportation Unit can no longer be used on the Arkship or in the New Player Experience space.
    • Adjusted the character list window at character select screen so that it's now easier to drag-rotate the currently-selected character.
    • Fixed issue where mousing down to move the camera would try and activate a target or start an attack
    • Fixed an issue which could cause the Signature status buff icon to persist after a player's Signature status has expired.
    • Spell telegraphs no longer disappear upon spell cast if they were being shown by mouseover or shortcut key held down.
    • Fixed a bug that caused Multi-tap abilities to show the countdown UI element after changing worlds
    • Interacting with something via a Right Mouse click is now a little more lenient when the cursor is moving.
    • Selecting Ultra High for texture quality in video options no longer requires a restart.

  • Character
    • Holo Wardrobe
      • Fixed the Squirg hat preview in the Costume Unlock screen.
      • 'Gnoxian Iron Dye' now has a consistent name when comparing the inventory and Holo Wardwrobe.

  • Classes
    • Combat
      • Improved combat pathfinding for enemies near obstacles that block LoS.
      • Targeted AoE Abilities will no longer change color to invalid when mousing over yourself.
      • All characters at level 1 have access to their first 3 abilities and LAS slots
      • We've resolved numerous bugs regarding creature telegraph decals throughout the world of Nexus.
      • CC breaks will no longer print twice to the combat log when using them.

    • Engineer

      • Abilities
        • Bio Shell
          • Fixed a bug that allowed the debuff to be deflected.

        • Disruptive Module

          • Beam VFX now correctly last the duration of the spell.

        • Electrocute

          • Fixed delayed impact visuals for Granok Male Engineers using Electrocute.

        • Target Acquisition

          • Fixed an issue where targeting visual effects were persisting too long.

    • Esper

      • Abilities
        • Mending Banner
          • Now heals the lowest health ally (or self) within 35m.

        • Mind Over Body

          • Cast time reduced to 1.25s.

        • Warden

          • The Warden is now conjured at mouse location. The initial heal now applies to the lowest health ally within 12m of the Warden.

    • Spellslinger

      • Abilities
        • Rapid Fire
          • T8: Can cast Rapid Fire an additional time. This attack has a 100% chance to Critically Hit.

        • Trigger Fingers

          • Rapid Fire now triggers Trigger Fingers.

      • AMPs

        • Shock & Awe
          • Fixed issue with Shock & Awe not triggering under certain circumstances (as with Stun from Gate).

    • Stalker

      • Abilities
        • Preparation
          • Is now properly classified as a buff, rather than a debuff

    • Warrior

      • Abilities
        • Ripsaw
          • Adjusted the visual effects to fix an issue with framerate dropping while the effects are on targets.

        • Savage Strike

          • Now shows Kinetic Energy generation in the combat log

  • Content
    • Arcterra
      • Tower-Engineer Renhakul will now have the 40 free Progenitor Access Particles deposited in his cache during the Boss Hunter Challenge event.
      • World Story 2 is now available! Answer the call from Rhoda Wellspring or Juro Takigurian in Arcterra to begin the expedition into the Vault of the Archon.
      • Creatures that spawn in will no longer despawn if they evade to their initial spawn location.
      • 20-Man Boss bags will now provide gold, alongside the normal suite of rewards.

    • Contracts

      • Fixed an error where contracts would sometime become misaligned.

    • Galeras

      • Fixed a location link in the Scent of a Warhound quest description.

    • OMNICore-1

      • Added detailed descriptions to each checklist entry for the achievement Complete Coverage: OMNICore.

    • Quests

      • Corrected erroneous information regarding the 'Chop Shop' and its ability to dye items during the Chromatic Magnificence quest.

  • Dungeons
    • Sanctuary of the Swordmaiden
      • A Corrupted Deathsting Swarmer now properly moves towards the player when fighting.

  • PVP
    • Battlegrounds
      • Daggerstone Pass
        • Uplink captures and Bomb placement is now reflected in the event scoreboard

    • Warplots

      • Team progress bars for Warplots should now match the color of the surrounding UI.

  • Paths
    • Scientist
      • Added locations to several Scientist quests in The Defile.
      • Updated text for the spell 'Remote Mine Control' in Malgrave.
      • Path - Scientist - The spell Rage of the Dreg text has been updated.
      • Path - Scientist - Updated the spell text for 'Regenerative Life Springs'
      • The spells 'Chompacabra Growth' now have tooltips.

    • Settler

      • The spell 'Protostar Shock Paddles' in Malgrave has updated spell text.

    • Soldier

      • The Celestion mission 'Emberwood Extinguisher' has updated visuals when saving the animals.

  • Economy
    • Items
      • Renown
        • The Dungeon Imbuements should once again be available for purchase for all classes.

      • Vanity Pets

        • Improved Pet pathing on bridges over water.
        • The Lonely Lost Larva pet may now be collected after already collecting the Barkbiter Terminite pet.
        • The "Shadeling" and "Present Proto-Probe" pets are no longer soulbound

    • Tradeskills

      • Outfitter
        • The "Master's Genetic Grips" will now display correctly on characters

      • Survivalist

        • Right-clicking a survivalist node will no properly move the character into activation range of the node

      • Technologist

        • All implants now have icons.

  • Housing
    • The Mannequin UI in your housing plot will now hide and show the mouse if you are in automatic mouse look mode, as intended.
    • The Pumera Matriarch in the Pumera Matriarch Plot will play an animation in response to the 'Pat' emote more reliably.
    • Decor
      • Fixed collision on Winterfest Turret Decor item.
      • "10:04 Lightning Bolt Flag" and "Burning Track" decor pieces should no longer be soulbound.

    • Fabkit

      • The Bone Pit plot now has an added tooltip description for the Spirit Zapper spell.

  • Itemization
    • The Provisionary Mount Licenses will now be available from the Protostar's Revolutionary Rucksack (Level 3.)
    • Imbuements
      • The imbuement quest 'An Earnest Request' no longer shows a broken spell tooltip.
      • Artifact Weapons
        • Specials are now disabled in PvP instances.

      • Eldan Gauntlets

        • Specials are now disabled in PvP instances.

  • Reputation
    • Fixed an issue where the Grimvault Reputation Vendor had incorrect icons.
    • Several quests have had their reputation rewards adjusted to be more consistent.

  • User Interface
    • Crafting UI's have been redesigned to match other existing UI. A bug has been fixed that allowed crafting when your inventory was already full. Circuitboard crafting has been simplified to more easily recognize when an overcharged craft may fail.
    • The Live Event Addon has been deprecated. This information can now be found in the welcome window.
    • Addons
      • Auction House
        • Housing Music and Skies can now be listed on the AH in their own subcategories under the Housing category.
        • Fixed an issue where the "Max Price" filter was using the old cash input.

      • Automatic Mouselook

        • Fixed issue where using both mouse 1+2 to move outside of automatic mouselook mode and ending up in mouselook mode would cause movement stutter.

      • Challenges

        • Removed the "Rewards" toggle in challenges, since a new rewards system has been implemented.

      • Character

        • When creating a character, classes that are not available under a selected race will have the class button disabled.

      • Character Creation

        • If a player has not gone through the Novice Experience Tutorial before and doesn't have a character level 3 or more, then the Veteran Experience option will not be created.
        • Removing "Intermediate" experience level option.

      • Character Panel

        • Clearing your title will now update the button's text field appropriately.

      • Collectibles

        • Fixed an issue in which inaccessible mounts were showing up in the UI.

      • Interface Menu List

        • Updated interface menu list addon register to not depend on a one second timer across all addons
        • Removed handling of the Live Event Addon.

      • Login Incentives

        • Removed the addon.

      • Objective Tracker

        • Tweaked the settings so players can now set the background opacity to full black if desired. Mousing over the objective tracker will now fade it in more quickly.

      • PathTracker

        • For the Scientist path, the specimen survey and field study mission windows now populate appropriately.

      • QuestTracker

        • Fixed issue where abandoning a task quest would cause all tracked tasks to be removed from the tracker.

      • Tutorial

        • Tutorials have had their visual style updated.

      • Vendor

        • All tradeskill material bags purchased for crafting vouchers should now refund properly.

      • Who

        • Removed from the ObjectiveTracker and improved the performance of the addon.

    • Nameplates

      • Visual style has been revised to more closely match existing UI.