- Hunger and Thirst damage amount is now 10% of your max health, instead of a value of 10.
- Added Make Noise AI Event for Roars for dinosaurs.
- added core ambient sounds to IsleV3 map
- fixed Austro using Rex steps when walking on stone
- changed default footstep sounds for Austro & SubAdult Rex from rock to grass
- fixed missing / misaligned footprints on certain SubAdult Rex animations
- added footprints to Acrocanthosaurus
- updated SoundTest level
- Set up new master prop shaders that support various cool features such as detail normals / diffuse overlay, colour tinting, emissive maps, independent texture tiling, snow overlays etc. Converted nearly all of the Hangar assets over to using these.
- changed ultra dynamic sky blueprint to be a during physics tick actor
- no small dinos use mesh collision while moving
- dino mesh collision bodies for movement replaced with simpler bodies
- News and updates
- The Isle
- Patch 0.1.10.2240
Source: Steam Community (opens in a new tab)
