Hey guys!
After many weeks, the skill overhaul is finally done!
I think you're gonna like this one.
(Update notes here)
With this update, the total number of skills available is just over 200!
This is a massive increase from the previous 60. Now each class has around 50 skills each!
Here's a little gif of the Warlock's new skill trees:
Four trees per class, each tree focusing on an element. Pretty neat huh?
I've also added a whole 8 new legendary sets, and changed the previous ones a little to better fit the new skills. Along with all the new stuff comes a lot of balancing to loot drop rates and monster health. Legendary items are pretty hard to find, but higher difficulties increase your chance to find them much more now... especially from Champion monsters!
That being said, higher difficulties should generally be more difficult now. The update information in-game on the difficulty select screen should help you pick something that fits you!
There's also some new sound effects, updated visual effects, and a ton of bug fixes!
With this update I have also added many community suggestions. Some notable ones would be character name change, more gamepad options, better item inspection features, and the ability to re-bind all skill slots. No more useless default attacks on high levels!
As always, there's a new bug report thread for this version. I've tried to squash as many as I could find, but with an update of this magnitude there's always something.
I also want to thank the people who took part in the public test builds that I've written so many announcements about lately. You guys helped me so much, and I am very thankful. Thank you!
The full update notes are too big to fit in this announcement, that's just crazy! You can read all the changes in this thread instead.
I hope you enjoy the new stuff!
Happy holidays!
